feat(audio): 改进音频自动播放逻辑
- 在HTML中将音频preload属性从none改为auto - 添加用户交互检测以提高自动播放成功率 - 使用setTimeout延迟播放尝试以绕过浏览器限制 - 移除不必要的console.error输出 - 优化CSS以确保评论头像正确显示
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@@ -301,7 +301,7 @@
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<button id="fab-music" class="fab-item" tabindex="0"><i class="ri-music-2-line"></i><span class="fab-text">Play</span></button>
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</div>
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</div>
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<audio id="site-audio" class="site-audio" src="data/至少做一件离谱的事-Kiri T_compressed.mp3" loop preload="none"></audio>
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<audio id="site-audio" class="site-audio" src="data/至少做一件离谱的事-Kiri T_compressed.mp3" autoplay loop preload="auto"></audio>
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</main>
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<!-- 微信弹窗 -->
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@@ -450,6 +450,12 @@
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height: 28px !important;
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object-fit: cover; /* 修复移动端头像拉伸问题 */
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}
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.atk-comment>.atk-avatar img {
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object-fit: cover;
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object-position: center;
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width: 28px !important;
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height: 28px !important;
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}
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.atk-meta {
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font-size: 12px !important;
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16
js/about.js
16
js/about.js
@@ -1133,22 +1133,22 @@ class UIManager {
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const shouldRemainPaused = this.shouldMusicRemainPaused();
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// 如果不应该保持暂停状态,则尝试播放
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if (!shouldRemainPaused) {
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this.audio.autoplay = true;
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let userInteracted = true;
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this.audio.play().catch(() => {
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// 静默处理播放失败
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userInteracted = false;
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});
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// 添加用户交互检查,避免浏览器阻止自动播放
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const attemptAutoplay = () => {
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// 检查是否已有用户交互
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if (this.userInteracted) {
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this.audio.play().catch(() => {
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// 静默处理播放失败
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console.error('Failed to play audio.');
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});
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} else {
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if (this.userInteracted === false) {
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// 添加一次性用户交互监听器
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const enableAudio = () => {
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this.userInteracted = true;
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setTimeout(() => {
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this.audio.play().catch(() => {
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console.error('Failed to play audio.');
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});
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}, 1000);
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document.removeEventListener('click', enableAudio);
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document.removeEventListener('touchstart', enableAudio);
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document.removeEventListener('keydown', enableAudio);
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