feat(christmas.html): 添加背景音乐和不蒜子统计功能
- 格式化HTML代码,提升可读性 - 添加背景音乐播放功能,支持自动播放和用户交互播放 - 集成不蒜子网站统计脚本 - 优化粒子系统和3D渲染效果 - 改进手部识别交互逻辑 - 更新默认图片文字内容 - 添加音频播放错误处理机制 - 优化CSS样式结构和动画效果
This commit is contained in:
251
christmas.html
251
christmas.html
@@ -8,7 +8,8 @@
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<!--SEO信息 -->
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<meta name="description" content="关于Honesty,关于HeHouHui,关于HeHui,关于明厚, About Me Honesty, About Me HeHouHui, About Me HeHui">
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<meta name="description"
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content="关于Honesty,关于HeHouHui,关于HeHui,关于明厚, About Me Honesty, About Me HeHouHui, About Me HeHui">
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<meta name="keywords" content="Honesty,HeHouHui,HeHui,明厚">
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<link rel="canonical" href="https://www.hehouhui.cn/about.html">
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<meta name="author" content="Honesty">
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@@ -18,7 +19,8 @@
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<meta property="og:type" content="website">
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<meta property="og:url" content="https://www.hehouhui.cn/christmas.html">
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<meta property="og:title" content="🎄圣诞快乐🎉 - Honesty的个人主页">
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<meta property="og:description" content="我是一名充满热情的Java后端开发工程师,专注于AI技术的探索与应用。来自湖南,现在上海工作,享受在这座充满活力的城市中追求技术梦想。">
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<meta property="og:description"
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content="我是一名充满热情的Java后端开发工程师,专注于AI技术的探索与应用。来自湖南,现在上海工作,享受在这座充满活力的城市中追求技术梦想。">
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<meta property="og:image" content="https://www.hehouhui.cn/images/avatar.jpeg">
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<meta property="og:site_name" content="Honesty的个人主页">
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<meta property="og:locale" content="zh_CN">
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@@ -27,7 +29,8 @@
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<meta property="twitter:card" content="summary_large_image">
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<meta property="twitter:url" content="https://www.hehouhui.cn/christmas.html">
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<meta property="twitter:title" content="🎄圣诞快乐🎉 - Honesty的个人主页">
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<meta property="twitter:description" content="我是一名充满热情的Java后端开发工程师,专注于AI技术的探索与应用。来自湖南,现在上海工作,享受在这座充满活力的城市中追求技术梦想。">
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<meta property="twitter:description"
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content="我是一名充满热情的Java后端开发工程师,专注于AI技术的探索与应用。来自湖南,现在上海工作,享受在这座充满活力的城市中追求技术梦想。">
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<meta property="twitter:image" content="https://www.hehouhui.cn/images/avatar.jpeg">
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<meta property="twitter:site" content="@Honesty861024">
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<link rel="alternate" hreflang="zh-cn" href="https://www.hehouhui.cn/about.html">
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@@ -40,14 +43,33 @@
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<meta property="wechat:description" content="我是一名充满热情的Java后端开发工程师,专注于AI技术的探索与应用。">
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<title>Grand Luxury Tree Final v2</title>
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<style>
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body { margin: 0; overflow: hidden; background-color: #000000; font-family: 'Times New Roman', serif; }
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#canvas-container { width: 100vw; height: 100vh; position: absolute; top: 0; left: 0; z-index: 1; }
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body {
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margin: 0;
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overflow: hidden;
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background-color: #000000;
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font-family: 'Times New Roman', serif;
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}
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#canvas-container {
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width: 100vw;
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height: 100vh;
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position: absolute;
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top: 0;
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left: 0;
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z-index: 1;
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}
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/* UI Overlay - Minimalist */
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#ui-layer {
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position: absolute; top: 0; left: 0; width: 100%; height: 100%;
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z-index: 10; pointer-events: none;
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display: flex; flex-direction: column;
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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z-index: 10;
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pointer-events: none;
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display: flex;
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flex-direction: column;
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align-items: center;
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padding-top: 40px;
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box-sizing: border-box;
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@@ -62,29 +84,58 @@
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/* Loading */
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#loader {
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position: absolute; top: 0; left: 0; width: 100%; height: 100%;
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background: #000; z-index: 100;
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display: flex; flex-direction: column; align-items: center; justify-content: center;
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: #000;
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z-index: 100;
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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transition: opacity 0.8s ease-out;
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}
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.loader-text {
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color: #d4af37; font-size: 14px; letter-spacing: 4px; margin-top: 20px;
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text-transform: uppercase; font-weight: 100;
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color: #d4af37;
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font-size: 14px;
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letter-spacing: 4px;
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margin-top: 20px;
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text-transform: uppercase;
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font-weight: 100;
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}
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.spinner {
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width: 40px; height: 40px; border: 1px solid rgba(212, 175, 55, 0.2);
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border-top: 1px solid #d4af37; border-radius: 50%;
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width: 40px;
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height: 40px;
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border: 1px solid rgba(212, 175, 55, 0.2);
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border-top: 1px solid #d4af37;
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border-radius: 50%;
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animation: spin 1s linear infinite;
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}
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@keyframes spin { 0% { transform: rotate(0deg); } 100% { transform: rotate(360deg); } }
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@keyframes spin {
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0% {
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transform: rotate(0deg);
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}
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100% {
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transform: rotate(360deg);
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}
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}
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/* Typography - Centerpiece */
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h1 {
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color: #fceea7; font-size: 56px; margin: 0; font-weight: 400;
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color: #fceea7;
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font-size: 56px;
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margin: 0;
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font-weight: 400;
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letter-spacing: 6px;
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text-shadow: 0 0 50px rgba(252, 238, 167, 0.6);
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background: linear-gradient(to bottom, #fff, #eebb66);
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-webkit-background-clip: text; -webkit-text-fill-color: transparent;
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-webkit-background-clip: text;
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-webkit-text-fill-color: transparent;
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font-family: 'Cinzel', 'Times New Roman', serif;
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opacity: 0.9;
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transition: opacity 0.5s ease; /* Ensure smooth transitions if needed */
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@@ -97,6 +148,7 @@
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text-align: center;
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transition: opacity 0.5s ease; /* Add transition for smooth hiding */
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}
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.upload-btn {
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background: rgba(20, 20, 20, 0.6);
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border: 1px solid rgba(212, 175, 55, 0.4);
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@@ -110,11 +162,13 @@
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display: inline-block;
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backdrop-filter: blur(5px);
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}
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.upload-btn:hover {
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background: #d4af37;
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color: #000;
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box-shadow: 0 0 20px rgba(212, 175, 55, 0.5);
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}
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.hint-text {
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color: rgba(212, 175, 55, 0.5);
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font-size: 9px;
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@@ -123,14 +177,20 @@
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text-transform: uppercase;
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}
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#file-input { display: none; }
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#file-input {
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display: none;
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}
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/* Webcam feedback */
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#webcam-wrapper {
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position: absolute; bottom: 40px; right: 40px;
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width: 120px; height: 90px;
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border: 1px solid rgba(255,255,255,0.1);
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overflow: hidden; opacity: 0; /* Hidden by default but functional */
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position: absolute;
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bottom: 40px;
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right: 40px;
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width: 120px;
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height: 90px;
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border: 1px solid rgba(255, 255, 255, 0.1);
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overflow: hidden;
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opacity: 0; /* Hidden by default but functional */
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pointer-events: none;
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}
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</style>
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@@ -178,11 +238,11 @@
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<script type="module">
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import * as THREE from 'three';
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import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
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import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
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import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
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import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
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import { FilesetResolver, HandLandmarker } from '@mediapipe/tasks-vision';
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import {EffectComposer} from 'three/addons/postprocessing/EffectComposer.js';
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import {RenderPass} from 'three/addons/postprocessing/RenderPass.js';
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import {UnrealBloomPass} from 'three/addons/postprocessing/UnrealBloomPass.js';
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import {RoomEnvironment} from 'three/addons/environments/RoomEnvironment.js';
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import {FilesetResolver, HandLandmarker} from '@mediapipe/tasks-vision';
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// --- CONFIGURATION ---
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const CONFIG = {
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@@ -207,8 +267,8 @@
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mode: 'SCATTER',
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focusIndex: -1,
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focusTarget: null,
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hand: { detected: false, x: 0, y: 0 },
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rotation: { x: 0, y: 0 }
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hand: {detected: false, x: 0, y: 0},
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rotation: {x: 0, y: 0}
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};
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let scene, camera, renderer, composer;
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@@ -231,6 +291,22 @@
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setupEvents();
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await initMediaPipe();
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// Play background music
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const audio = document.getElementById('bg-music');
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if (audio) {
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// 尝试自动播放音频
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try {
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const playPromise = audio.play();
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if (playPromise !== undefined) {
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playPromise.catch(error => {
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console.log("Audio autoplay failed:", error);
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});
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}
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} catch (error) {
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console.error("Error attempting to play audio:", error);
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}
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}
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const loader = document.getElementById('loader');
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loader.style.opacity = 0;
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setTimeout(() => loader.remove(), 800);
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@@ -247,7 +323,7 @@
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camera = new THREE.PerspectiveCamera(42, window.innerWidth / window.innerHeight, 0.1, 1000);
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camera.position.set(0, 2, CONFIG.camera.z);
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renderer = new THREE.WebGLRenderer({ antialias: true, alpha: false, powerPreference: "high-performance" });
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renderer = new THREE.WebGLRenderer({antialias: true, alpha: false, powerPreference: "high-performance"});
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renderer.setSize(window.innerWidth, window.innerHeight);
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renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
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renderer.toneMapping = THREE.ReinhardToneMapping;
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@@ -300,14 +376,18 @@
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function createTextures() {
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const canvas = document.createElement('canvas');
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canvas.width = 128; canvas.height = 128;
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canvas.width = 128;
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canvas.height = 128;
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const ctx = canvas.getContext('2d');
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ctx.fillStyle = '#ffffff';
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ctx.fillRect(0,0,128,128);
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ctx.fillRect(0, 0, 128, 128);
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ctx.fillStyle = '#880000';
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ctx.beginPath();
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for(let i=-128; i<256; i+=32) {
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ctx.moveTo(i, 0); ctx.lineTo(i+32, 128); ctx.lineTo(i+16, 128); ctx.lineTo(i-16, 0);
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for (let i = -128; i < 256; i += 32) {
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ctx.moveTo(i, 0);
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ctx.lineTo(i + 32, 128);
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ctx.lineTo(i + 16, 128);
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ctx.lineTo(i - 16, 0);
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}
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ctx.fill();
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caneTexture = new THREE.CanvasTexture(canvas);
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@@ -353,7 +433,7 @@
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this.posTree.set(Math.cos(angle) * r, y, Math.sin(angle) * r);
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// SCATTER: 3D Sphere
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let rScatter = this.isDust ? (12 + Math.random()*20) : (8 + Math.random()*12);
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let rScatter = this.isDust ? (12 + Math.random() * 20) : (8 + Math.random() * 12);
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const theta = Math.random() * Math.PI * 2;
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const phi = Math.acos(2 * Math.random() - 1);
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this.posScatter.set(
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@@ -410,7 +490,7 @@
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else s = this.baseScale * 0.8;
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}
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this.mesh.scale.lerp(new THREE.Vector3(s,s,s), 4*dt);
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this.mesh.scale.lerp(new THREE.Vector3(s, s, s), 4 * dt);
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}
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}
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@@ -445,7 +525,7 @@
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emissive: 0x330000
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});
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const candyMat = new THREE.MeshStandardMaterial({ map: caneTexture, roughness: 0.4 });
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const candyMat = new THREE.MeshStandardMaterial({map: caneTexture, roughness: 0.4});
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for (let i = 0; i < CONFIG.particles.count; i++) {
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const rand = Math.random();
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@@ -469,8 +549,8 @@
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}
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const s = 0.4 + Math.random() * 0.5;
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mesh.scale.set(s,s,s);
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mesh.rotation.set(Math.random()*6, Math.random()*6, Math.random()*6);
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mesh.scale.set(s, s, s);
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mesh.rotation.set(Math.random() * 6, Math.random() * 6, Math.random() * 6);
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mainGroup.add(mesh);
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particleSystem.push(new Particle(mesh, type, false));
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@@ -482,7 +562,7 @@
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metalness: 1.0, roughness: 0
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});
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const star = new THREE.Mesh(starGeo, starMat);
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star.position.set(0, CONFIG.particles.treeHeight/2 + 1.2, 0);
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star.position.set(0, CONFIG.particles.treeHeight / 2 + 1.2, 0);
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mainGroup.add(star);
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mainGroup.add(photoMeshGroup);
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@@ -490,9 +570,9 @@
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function createDust() {
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const geo = new THREE.TetrahedronGeometry(0.08, 0);
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const mat = new THREE.MeshBasicMaterial({ color: 0xffeebb, transparent: true, opacity: 0.8 });
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const mat = new THREE.MeshBasicMaterial({color: 0xffeebb, transparent: true, opacity: 0.8});
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for(let i=0; i<CONFIG.particles.dustCount; i++) {
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for (let i = 0; i < CONFIG.particles.dustCount; i++) {
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const mesh = new THREE.Mesh(geo, mat);
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mesh.scale.setScalar(0.5 + Math.random());
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mainGroup.add(mesh);
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@@ -502,14 +582,19 @@
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function createDefaultPhotos() {
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const canvas = document.createElement('canvas');
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canvas.width = 512; canvas.height = 512;
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canvas.width = 512;
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canvas.height = 512;
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const ctx = canvas.getContext('2d');
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ctx.fillStyle = '#050505'; ctx.fillRect(0,0,512,512);
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ctx.strokeStyle = '#eebb66'; ctx.lineWidth = 15; ctx.strokeRect(20,20,472,472);
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ctx.font = '500 60px Times New Roman'; ctx.fillStyle = '#eebb66';
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ctx.fillStyle = '#050505';
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ctx.fillRect(0, 0, 512, 512);
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ctx.strokeStyle = '#eebb66';
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ctx.lineWidth = 15;
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ctx.strokeRect(20, 20, 472, 472);
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ctx.font = '500 60px Times New Roman';
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ctx.fillStyle = '#eebb66';
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ctx.textAlign = 'center';
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ctx.fillText("JOYEUX", 256, 230);
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ctx.fillText("NOEL", 256, 300);
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ctx.fillText("W.F", 256, 300);
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const tex = new THREE.CanvasTexture(canvas);
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tex.colorSpace = THREE.SRGBColorSpace;
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@@ -518,11 +603,15 @@
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function addPhotoToScene(texture) {
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const frameGeo = new THREE.BoxGeometry(1.4, 1.4, 0.05);
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const frameMat = new THREE.MeshStandardMaterial({ color: CONFIG.colors.champagneGold, metalness: 1.0, roughness: 0.1 });
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const frameMat = new THREE.MeshStandardMaterial({
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color: CONFIG.colors.champagneGold,
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metalness: 1.0,
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roughness: 0.1
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});
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const frame = new THREE.Mesh(frameGeo, frameMat);
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const photoGeo = new THREE.PlaneGeometry(1.2, 1.2);
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const photoMat = new THREE.MeshBasicMaterial({ map: texture });
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const photoMat = new THREE.MeshBasicMaterial({map: texture});
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const photo = new THREE.Mesh(photoGeo, photoMat);
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photo.position.z = 0.04;
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@@ -531,7 +620,7 @@
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group.add(photo);
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||||
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const s = 0.8;
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group.scale.set(s,s,s);
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group.scale.set(s, s, s);
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photoMeshGroup.add(group);
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particleSystem.push(new Particle(group, 'PHOTO', false));
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@@ -539,7 +628,7 @@
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function handleImageUpload(e) {
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const files = e.target.files;
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if(!files.length) return;
|
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if (!files.length) return;
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Array.from(files).forEach(f => {
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const reader = new FileReader();
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reader.onload = (ev) => {
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||||
@@ -557,7 +646,8 @@
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||||
video = document.getElementById('webcam');
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||||
webcamCanvas = document.getElementById('webcam-preview');
|
||||
webcamCtx = webcamCanvas.getContext('2d');
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||||
webcamCanvas.width = 160; webcamCanvas.height = 120;
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||||
webcamCanvas.width = 160;
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||||
webcamCanvas.height = 120;
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||||
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||||
const vision = await FilesetResolver.forVisionTasks(
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||||
"https://cdn.jsdelivr.net/npm/@mediapipe/tasks-vision@0.10.3/wasm"
|
||||
@@ -572,13 +662,14 @@
|
||||
});
|
||||
|
||||
if (navigator.mediaDevices?.getUserMedia) {
|
||||
const stream = await navigator.mediaDevices.getUserMedia({ video: true });
|
||||
const stream = await navigator.mediaDevices.getUserMedia({video: true});
|
||||
video.srcObject = stream;
|
||||
video.addEventListener("loadeddata", predictWebcam);
|
||||
}
|
||||
}
|
||||
|
||||
let lastVideoTime = -1;
|
||||
|
||||
async function predictWebcam() {
|
||||
if (video.currentTime !== lastVideoTime) {
|
||||
lastVideoTime = video.currentTime;
|
||||
@@ -597,7 +688,9 @@
|
||||
STATE.hand.x = (lm[9].x - 0.5) * 2;
|
||||
STATE.hand.y = (lm[9].y - 0.5) * 2;
|
||||
|
||||
const thumb = lm[4]; const index = lm[8]; const wrist = lm[0];
|
||||
const thumb = lm[4];
|
||||
const index = lm[8];
|
||||
const wrist = lm[0];
|
||||
const pinchDist = Math.hypot(thumb.x - index.x, thumb.y - index.y);
|
||||
const tips = [lm[8], lm[12], lm[16], lm[20]];
|
||||
let avgDist = 0;
|
||||
@@ -608,7 +701,7 @@
|
||||
if (STATE.mode !== 'FOCUS') {
|
||||
STATE.mode = 'FOCUS';
|
||||
const photos = particleSystem.filter(p => p.type === 'PHOTO');
|
||||
if (photos.length) STATE.focusTarget = photos[Math.floor(Math.random()*photos.length)].mesh;
|
||||
if (photos.length) STATE.focusTarget = photos[Math.floor(Math.random() * photos.length)].mesh;
|
||||
}
|
||||
} else if (avgDist < 0.25) {
|
||||
STATE.mode = 'TREE';
|
||||
@@ -651,7 +744,7 @@
|
||||
STATE.rotation.y += (targetRotY - STATE.rotation.y) * 3.0 * dt;
|
||||
STATE.rotation.x += (targetRotX - STATE.rotation.x) * 3.0 * dt;
|
||||
} else {
|
||||
if(STATE.mode === 'TREE') {
|
||||
if (STATE.mode === 'TREE') {
|
||||
STATE.rotation.y += 0.3 * dt;
|
||||
STATE.rotation.x += (0 - STATE.rotation.x) * 2.0 * dt;
|
||||
} else {
|
||||
@@ -668,5 +761,49 @@
|
||||
|
||||
init();
|
||||
</script>
|
||||
|
||||
<!-- Background Music -->
|
||||
<audio id="bg-music" loop preload="auto">
|
||||
<source src="data/christmas.mp3" type="audio/mpeg">
|
||||
</audio>
|
||||
|
||||
<script>
|
||||
// Auto play background music
|
||||
document.addEventListener('DOMContentLoaded', function () {
|
||||
const audio = document.getElementById('bg-music');
|
||||
try {
|
||||
// 尝试自动播放
|
||||
const playPromise = audio.play();
|
||||
if (playPromise !== undefined) {
|
||||
playPromise.then(_ => {
|
||||
// 自动播放成功
|
||||
console.log("Background music is playing");
|
||||
}).catch(error => {
|
||||
// 自动播放失败(浏览器限制),需要用户交互
|
||||
console.log("Auto-play prevented by browser policy:", error);
|
||||
// 添加用户交互事件来播放音频
|
||||
document.body.addEventListener('click', function () {
|
||||
if (audio.paused) {
|
||||
audio.play();
|
||||
}
|
||||
}, {once: true});
|
||||
});
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("Error attempting to play audio:", error);
|
||||
}
|
||||
|
||||
});
|
||||
</script>
|
||||
<!-- 不蒜子统计 -->
|
||||
<script>
|
||||
document.addEventListener('DOMContentLoaded', function () {
|
||||
// 动态加载不蒜子统计脚本
|
||||
const script = document.createElement('script');
|
||||
script.src = "//cdn.busuanzi.cc/busuanzi/3.6.9/busuanzi.abbr.min.js";
|
||||
script.async = true;
|
||||
document.head.appendChild(script);
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
Reference in New Issue
Block a user